![]() ![]() This works after opening a door to Anura. #Follower cloning/duping (Door hub and temple)Īfter opening a door, quickly exit the door area back to the home area. Game breaking glitches are stuff, that will lead to a complete reset of a run, so basically hard locks, which are unrecoverable.įor more concrete descriptions of current glitches (as of 1), please check out Cult of the Lamb Speedrunning Google docs here: Ĭonsider also looking out the fan list of current bugs: This includes glitched cutscenes and other softlocks. ![]() Speedbumps are minor inconveniences which will slow down the game progression a bit, but are recoverable (but could lead to a reset). These will skip some minor content, but will not break the general game flow. Minor Glitches include common speedtech, such as animation canceling or cut scene skips. Sequence breaks (tp bug), item/followind duping etc. Major glitches are defined by me as glitches, which will sequence brake the game or have similar major positive impact on gameplay. I believe it would be beneficial to know all of these types of glitches, so we can either take advantage of those or avoid negative effects caused by those. I'd be dividing glitches into four categories: Major glitches, Minor glitches, Speedbumps and Game breaking glitches. Soon the boards will be open and there have been a lot of discussion in Massive Monster Discord about Speedrunning and techs for it, so I decided to compile currently known glitches to here in, since it can get quite hectic sometimes in Discord chat(s). Current glitches and techs for release of the game and opening of the boards ![]()
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